Gain a Free Dice once per combat when you are wounded.
Shorter (-1) Prep-Time when shooting at short range. Three arrows.
Free Dice with polearm once per round.
OA when opponent moves into Melee range.
Free Dice plus Mortschlag attack
Free Dice for defense at any range.
Free Dice when attacking same opponent as partner.
Bat darts and javelins out of the air – Use your weapon’s active defense to parry missiles.
Make a Jump or Climb check to gain a Free Dice for defense
Reverse the initiative in combat if you generate a counterattack