Benefits: You can spend two dice to make a long-range unarmed attack at Onset range, with a reach bonus of +4 To Hit and a minimum damage of 1-4. To make the kick you must be at onset range and you must have at least two MP remaining. Iron-shod or spiked boots or shoes confer +1 damage. This MF does work with the Bind and Batter MF, Morstrosse MF, and the Sucker Punch MF. The +4 reach bonus also applies to init roles.