Failer

Benefits: Make a powerful strike or chop attack at your opponent, which must be a 2 die attack (or more). If they do not actively defend, then carry out the attack as normal against their Passive Defense. If they do actively defend, then you may attempt to Feint them using a Bluff skill check with as many dice as you committed to the attack. If the Feint succeeds, you can ignore their defense roll and gain a Free Dice to make an immediate second attack which must also be a (bludgeon) strike or chop. If you have no MP remaining you may still use this Free Dice as a single-die attack. If they have used all their MP this will apply against their Passive Defense.